Tag Archive: GAZ3 The Principalities of Glantri

ALL THE CRAFTING MATERIALS OF MYSTARA

Many Mystara authors introduced magical materials or new objects in their books: someday I said to myself “Gotta catch’em all!” … ah, no that was another thing, Pokethulhu … anyway we tried to find and collect all the materials, in an organized way, and to make them available for all D&D 5e players in Mystara! Enjoy

Magical Items, Mystara, Old and New Rules

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FANTASYTECH AND CRAFTING IN MYSTARA

Did you ever wonder of which materials weapons, armors and magical items of Kings, Emperors, Legandary Heroes, Archwizards and Demon Princes are made of? We start to answer to these worthy questions, and many basic ones, about crafting materials, in this post!

Magical Items, Mystara, Old and New Rules

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GNOMES AND TECHNOLOGY – Second part

Today we complete the discussion (start reading from the First part, off course) about Gnomish technology for Mystara and D&D 5e: GNOMES AND TECHNOLOGY – Second part   After building a new invention [1] we have to ask ourselves if… (READ MORE)

Old and New Classes, Old and New Races, Old and New Rules

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GNOMES AND TECHNOLOGY – First part

Today, a very special post, we need to cope with new ideas, we need to tinker (*Hint Hint*) and to create something new using something old, we well speak of … GNOMES AND TECHNOLOGY – First part

Old and New Classes, Old and New Races, Old and New Rules

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MYSTARA’s GNOMES IN THE 5E:

In the previous post we presented the different subraces of Gnomes in Mystara. Today we speak more stat-wise about the actual rules to play them in D&D 5e. Enjoy!

Mystara, Old and New Classes, Old and New Races, Old and New Rules

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GNOMES for D&D 5e in Mystara

This post is to rectify a grievous injustice: for a long time Gnomes in Mystara were considered mere monsters and mistreated and, even when, in following D&D editions, Gnomes became a playable race, but never in their real Mystaran shape. Don’t worry, here we are!

Mystara, Old and New Classes, Old and New Races, Old and New Rules

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Common Playable Races of Mystara – fourth and last part

Humans are vastly different in society and cultural bias: they can come from militaristic Empires, peaceful mercantile countries, religious bigot Emirates, agnostic and magical Principalities, borderland Baronies, frozen tundras colonies, savage island nomad clans, sun-baked deserts Bedouin tribes and one hundred more places and way to live …

Mystara, Old and New Races

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Common Playable Races of Mystara – third part

We are used to play PCs with excellent, preternatural sight, with even a second or third sight, able to see in total darkness, to see the heat sources or magic itself! How can a glass-wearing nerd like me understand what all this entails? Let’s see it!

Mystara, Old and New Races

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Common Playable Races of Mystara – second part

The rules to play, in our opinion, a good Mystaran Elf in D&D 5e, taking into consideration, physical and magical abilities, different Clans, cultures and the relative cultural bias,

Mystara, Old and New Races

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Common Playable Races of Mystara – first part

In the first post of this new page, we speak of how to modify the races of D&D PH 5e for the Mystara setting: Humans, Dwarves, Elves, Halflings and Gnomes (playable in PC2 – Top Ballista (PC2)).

Mystara, Old and New Races

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